Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 71 days ago
4 / 8 / 12
K / D / A
36.4%
Kill participation
903.2
Damage / min
15,546g
509.1 gold / min
29
9 placed · 8 cleared
278
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcollectingsalt#NA1
Vladimir · Top
2 / 9 / 6
27.6% KP
32,257
24.4% share
11,792g
241 CS · 7.9/m
Tenma#199
Graves · Jungle
5 / 9 / 7
41.4% KP
21,070
15.9% share
12,128g
218 CS · 7.1/m
Mouse Only#NA1
Xerath · Mid
14 / 8 / 5
65.5% KP
41,197
31.1% share
15,843g
229 CS · 7.5/m
Schoon#happy
Aphelios · ADC
8 / 8 / 8
55.2% KP
31,698
24% share
16,494g
201 CS · 6.6/m
붕어는용#1209
Braum · Support
0 / 10 / 14
48.3% KP
6,120
4.6% share
7,591g
16 CS · 0.5/m
Red side
VictoryTwtvReiDoRetorno#AURA
Garen · Top
5 / 4 / 4
20.5% KP
18,280
13.3% share
12,336g
220 CS · 7.2/m
Cheekzr#NA1
Kayn · Jungle
13 / 7 / 10
52.3% KP
26,010
19% share
15,692g
227 CS · 7.4/m
Toka#ASOL
Syndra · Mid
11 / 3 / 13
54.5% KP
40,031
29.2% share
16,256g
254 CS · 8.3/m
SirZepre#NA1
Ashe · ADC
4 / 8 / 12
36.4% KP
27,578
20.1% share
15,546g
278 CS · 9.1/m
Arcticx5048#NA1
Pantheon · Support
11 / 7 / 9
45.5% KP
25,107
18.3% share
11,800g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
