Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 71 days ago
12 / 1 / 6
K / D / A
54.5%
Kill participation
1,175.1
Damage / min
16,274g
713.8 gold / min
26
9 placed · 7 cleared
222
9.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHarlem Charades#NA1
K'Sante · Top
1 / 8 / 2
23.1% KP
7,587
17.4% share
7,550g
152 CS · 6.7/m
Hefoshome#NA1
Rek'Sai · Jungle
7 / 4 / 5
92.3% KP
15,199
34.9% share
9,928g
112 CS · 4.9/m
Archangel 圣裁#LPL
Katarina · Mid
3 / 6 / 2
38.5% KP
6,748
15.5% share
7,145g
134 CS · 5.9/m
DripDrop#413
Lucian · ADC
0 / 8 / 1
7.7% KP
9,218
21.1% share
7,961g
185 CS · 8.1/m
ToLoToLo#tolo
Braum · Support
2 / 7 / 2
30.8% KP
4,842
11.1% share
6,312g
31 CS · 1.4/m
Red side
VictoryL de Lanuza#NA1
Varus · Top
5 / 4 / 6
33.3% KP
17,016
20.3% share
10,077g
175 CS · 7.7/m
BreadBin Crouton#BREAD
Kayn · Jungle
6 / 3 / 4
30.3% KP
14,134
16.9% share
11,764g
184 CS · 8.1/m
falter2me#mutt
Viktor · Mid
6 / 4 / 5
33.3% KP
18,622
22.2% share
9,467g
170 CS · 7.5/m
SirZepre#NA1
Tristana · ADC
12 / 1 / 6
54.5% KP
26,793
32% share
16,274g
222 CS · 9.7/m
DoinbDoinbDoinb#jer
Zilean · Support
4 / 1 / 14
54.5% KP
7,191
8.6% share
9,536g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
