Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 71 days ago
13 / 12 / 12
K / D / A
48.1%
Kill participation
1,667.9
Damage / min
20,911g
576.9 gold / min
26
10 placed · 3 cleared
323
8.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgraffeo jg acc#shoem
Darius · Top
7 / 13 / 10
28.8% KP
36,909
14.5% share
15,185g
201 CS · 5.5/m
ffja#NA1
Zac · Jungle
18 / 7 / 17
59.3% KP
71,512
28.2% share
20,228g
241 CS · 6.6/m
Guffy#3482
Syndra · Mid
8 / 12 / 20
47.5% KP
48,581
19.1% share
15,316g
209 CS · 5.8/m
CT NEXT ADKING#CT1
Xayah · ADC
14 / 12 / 17
52.5% KP
59,768
23.5% share
18,336g
257 CS · 7.1/m
EnerChi#252
Pyke · Support
12 / 8 / 35
79.7% KP
37,264
14.7% share
16,368g
21 CS · 0.6/m
Red side
Victorypwnall1080#NA1
Dr. Mundo · Top
17 / 8 / 10
51.9% KP
67,915
33.8% share
19,170g
250 CS · 6.9/m
voug#NA1
Cho'Gath · Jungle
11 / 13 / 7
34.6% KP
33,575
16.7% share
16,301g
205 CS · 5.7/m
SirZepre#NA1
Corki · Mid
13 / 12 / 12
48.1% KP
60,460
30.1% share
20,911g
323 CS · 8.9/m
BoardManGetsPayd#NA1
Cassiopeia · ADC
7 / 11 / 11
34.6% KP
26,919
13.4% share
17,190g
247 CS · 6.8/m
Avoh#Ellie
Rakan · Support
4 / 15 / 21
48.1% KP
11,851
5.9% share
12,244g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
