Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 71 days ago
3 / 9 / 12
K / D / A
51.7%
Kill participation
984.7
Damage / min
14,988g
474.1 gold / min
27
10 placed · 7 cleared
258
8.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInferno#8763
Aatrox · Top
5 / 8 / 2
24.1% KP
22,892
17.1% share
11,976g
203 CS · 6.4/m
CK2gud4u#CK24u
Warwick · Jungle
11 / 12 / 4
51.7% KP
26,951
20.1% share
15,779g
235 CS · 7.4/m
Exuan#xyi
Viktor · Mid
8 / 9 / 8
55.2% KP
41,540
31% share
13,810g
234 CS · 7.4/m
SirZepre#NA1
Miss Fortune · ADC
3 / 9 / 12
51.7% KP
31,132
23.3% share
14,988g
258 CS · 8.2/m
Dad Wonder#NA2
Galio · Support
2 / 10 / 15
58.6% KP
11,369
8.5% share
9,143g
43 CS · 1.4/m
Red side
VictoryCylainius#NOXUS
Darius · Top
16 / 5 / 7
47.9% KP
40,990
29.7% share
17,704g
273 CS · 8.6/m
Parabellum#joséR
Kayn · Jungle
15 / 2 / 15
62.5% KP
35,630
25.8% share
18,321g
244 CS · 7.7/m
Veiga1#BR2
Twisted Fate · Mid
9 / 7 / 8
35.4% KP
27,428
19.9% share
17,597g
259 CS · 8.2/m
Dylan#333
Syndra · ADC
6 / 9 / 11
35.4% KP
25,443
18.4% share
15,360g
221 CS · 7/m
revys egirl#dual
Nami · Support
2 / 6 / 21
47.9% KP
8,529
6.2% share
9,911g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
