Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 69 days ago
11 / 5 / 5
K / D / A
34.8%
Kill participation
868
Damage / min
17,370g
634.7 gold / min
14
8 placed · 1 cleared
283
10.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfoggedftw2#NA1
Tryndamere · Top
6 / 11 / 2
36.4% KP
26,238
26.3% share
11,114g
199 CS · 7.3/m
Evan#lai
Rengar · Jungle
9 / 11 / 4
59.1% KP
23,050
23.1% share
12,716g
171 CS · 6.2/m
Spark T Spino#Issun
Rumble · Mid
5 / 11 / 3
36.4% KP
26,292
26.3% share
10,906g
193 CS · 7.1/m
egg dog#ฅ ฅ
Kai'Sa · ADC
0 / 5 / 6
27.3% KP
20,003
20% share
11,867g
234 CS · 8.6/m
bunny cat#ฅ ฅ
Milio · Support
2 / 8 / 8
45.5% KP
4,199
4.2% share
7,049g
14 CS · 0.5/m
Red side
VictoryL de Lanuza#NA1
Gragas · Top
3 / 6 / 14
37% KP
15,079
14% share
10,358g
155 CS · 5.7/m
東方树叶#爱七宝版
Lillia · Jungle
6 / 5 / 10
34.8% KP
16,361
15.2% share
13,192g
239 CS · 8.7/m
Parabellum#joséR
Locke · Mid
22 / 2 / 8
65.2% KP
35,802
33.2% share
16,332g
198 CS · 7.2/m
SirZepre#NA1
Miss Fortune · ADC
11 / 5 / 5
34.8% KP
23,755
22.1% share
17,370g
283 CS · 10.3/m
Bandwich#909
Camille · Support
4 / 4 / 18
47.8% KP
16,727
15.5% share
10,195g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
