Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 69 days ago
6 / 8 / 8
K / D / A
51.9%
Kill participation
1,042.6
Damage / min
14,077g
560.8 gold / min
16
8 placed · 3 cleared
227
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaturpahni#fada
Kennen · Top
4 / 4 / 2
26.1% KP
22,273
18.2% share
10,247g
195 CS · 7.8/m
ΧДИДХΝΞvΟv#a01s
Jarvan IV · Jungle
5 / 4 / 6
47.8% KP
14,541
11.9% share
10,753g
176 CS · 7/m
twtv lolAmbrosek#twtv
LeBlanc · Mid
5 / 5 / 4
39.1% KP
31,985
26.2% share
9,132g
166 CS · 6.6/m
Mirage#XLOL
Tristana · ADC
7 / 9 / 1
34.8% KP
25,493
20.9% share
11,514g
181 CS · 7.2/m
Kingicepop#5715
Senna · Support
2 / 5 / 12
60.9% KP
27,936
22.9% share
9,031g
38 CS · 1.5/m
Red side
VictoryShopkeeper#123
Yorick · Top
5 / 6 / 0
18.5% KP
14,188
14.8% share
10,738g
195 CS · 7.8/m
Capalot#Art
Cho'Gath · Jungle
10 / 0 / 6
59.3% KP
20,054
21% share
14,110g
241 CS · 9.6/m
竜gummy#plush
Zac · Mid
4 / 4 / 8
44.4% KP
26,699
27.9% share
10,895g
201 CS · 8/m
SirZepre#NA1
Corki · ADC
6 / 8 / 8
51.9% KP
26,169
27.4% share
14,077g
227 CS · 9/m
bobjuice#42069
Nami · Support
2 / 5 / 14
59.3% KP
8,534
8.9% share
8,488g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
