Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 68 days ago
10 / 6 / 4
K / D / A
35.9%
Kill participation
929.6
Damage / min
15,745g
612.6 gold / min
22
8 placed · 6 cleared
235
9.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJourney#TOP
Fiora · Top
10 / 1 / 4
35.9% KP
15,512
18.4% share
13,921g
241 CS · 9.4/m
Zeuzu#1999
Sylas · Jungle
8 / 4 / 6
35.9% KP
13,253
15.7% share
12,801g
179 CS · 7/m
scuttlecrab3#NA3
Orianna · Mid
7 / 5 / 11
46.2% KP
24,796
29.4% share
12,856g
202 CS · 7.9/m
SirZepre#NA1
Corki · ADC
10 / 6 / 4
35.9% KP
23,892
28.3% share
15,745g
235 CS · 9.1/m
Glut#NA1
Pyke · Support
4 / 6 / 10
35.9% KP
6,919
8.2% share
8,867g
24 CS · 0.9/m
Red side
Defeatdinkis MD#fixu
Azir · Top
0 / 14 / 0
0% KP
9,485
12.9% share
6,534g
136 CS · 5.3/m
stitch#bluu
Jarvan IV · Jungle
7 / 7 / 6
59.1% KP
13,035
17.7% share
11,226g
155 CS · 6/m
Herman#51124
Viktor · Mid
4 / 5 / 1
22.7% KP
17,703
24.1% share
9,297g
191 CS · 7.4/m
Spartan#Adc1
Jinx · ADC
10 / 7 / 6
72.7% KP
23,313
31.7% share
15,016g
294 CS · 11.4/m
TopDontDie#TOPXD
Lulu · Support
1 / 6 / 17
81.8% KP
9,981
13.6% share
8,228g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
