Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 68 days ago
5 / 5 / 1
K / D / A
42.9%
Kill participation
947.1
Damage / min
10,024g
422.4 gold / min
22
8 placed · 1 cleared
201
8.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory来就有#0520
Maokai · Top
0 / 1 / 7
25.9% KP
11,147
13% share
8,388g
164 CS · 6.9/m
Ninkey#300
Gwen · Jungle
8 / 4 / 7
55.6% KP
25,162
29.4% share
13,173g
198 CS · 8.3/m
ttv usiex#dif
LeBlanc · Mid
13 / 3 / 5
66.7% KP
28,106
32.8% share
12,707g
195 CS · 8.2/m
Minuilol#NA1
Jhin · ADC
6 / 3 / 9
55.6% KP
16,924
19.7% share
11,972g
223 CS · 9.4/m
AURA MONSTER67#JIT
Shen · Support
0 / 3 / 14
51.9% KP
4,371
5.1% share
6,561g
25 CS · 1.1/m
Red side
DefeatOreo#719
Mordekaiser · Top
5 / 4 / 0
35.7% KP
20,394
30.1% share
10,606g
223 CS · 9.4/m
Berry Delight#ST0RM
Vi · Jungle
3 / 6 / 6
64.3% KP
9,787
14.4% share
9,349g
158 CS · 6.7/m
SirZepre#NA1
Anivia · Mid
5 / 5 / 1
42.9% KP
22,479
33.2% share
10,024g
201 CS · 8.5/m
Lantern#111
Lucian · ADC
0 / 6 / 4
28.6% KP
7,361
10.9% share
7,840g
159 CS · 6.7/m
Rokosoy#VOID
Nami · Support
1 / 6 / 8
64.3% KP
7,723
11.4% share
6,343g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
