Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 67 days ago
1 / 7 / 4
K / D / A
50%
Kill participation
533
Damage / min
7,874g
347.1 gold / min
18
8 placed · 3 cleared
159
7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Quinn · Top
1 / 11 / 5
60% KP
12,806
19.7% share
6,216g
107 CS · 4.7/m
choppy#ACM
Jarvan IV · Jungle
6 / 4 / 3
90% KP
11,512
17.7% share
10,558g
186 CS · 8.2/m
Trisend3#NA1
Orianna · Mid
1 / 6 / 2
30% KP
17,091
26.3% share
7,023g
153 CS · 6.7/m
SirZepre#NA1
Aurelion Sol · ADC
1 / 7 / 4
50% KP
12,090
18.6% share
7,874g
159 CS · 7/m
DripDrop#413
Senna · Support
1 / 8 / 5
60% KP
11,451
17.6% share
6,352g
34 CS · 1.5/m
Red side
VictoryPlats#NA3
Ornn · Top
4 / 3 / 10
38.9% KP
15,262
18% share
9,756g
170 CS · 7.5/m
Scanning#kai
Graves · Jungle
24 / 0 / 4
77.8% KP
35,705
42.1% share
15,939g
208 CS · 9.2/m
stitch#bluu
Azir · Mid
4 / 4 / 2
16.7% KP
16,988
20% share
9,464g
179 CS · 7.9/m
Shweeb#FOUR
Jhin · ADC
4 / 0 / 9
36.1% KP
12,403
14.6% share
12,485g
232 CS · 10.2/m
array#mica
Nautilus · Support
0 / 3 / 9
25% KP
4,419
5.2% share
6,105g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
