Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 67 days ago
7 / 8 / 4
K / D / A
57.9%
Kill participation
1,013.8
Damage / min
14,533g
526.9 gold / min
29
8 placed · 8 cleared
267
9.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCruelDuckling92#NA1
Renekton · Top
6 / 4 / 4
52.6% KP
30,412
30.6% share
12,121g
211 CS · 7.6/m
Yùhuángdàdì#CN1
Sylas · Jungle
3 / 9 / 8
57.9% KP
16,942
17% share
10,727g
178 CS · 6.5/m
mutatedbullet1#NA1
Veigar · Mid
3 / 6 / 5
42.1% KP
19,791
19.9% share
11,673g
210 CS · 7.6/m
SirZepre#NA1
Sivir · ADC
7 / 8 / 4
57.9% KP
27,963
28.1% share
14,533g
267 CS · 9.7/m
Rain#CWs
Leona · Support
0 / 8 / 8
42.1% KP
4,324
4.3% share
6,910g
34 CS · 1.2/m
Red side
VictoryAsianGlue#8688
Nasus · Top
3 / 3 / 9
34.3% KP
19,471
16.8% share
10,856g
164 CS · 5.9/m
TheSkyfallsforme#Rin
Viego · Jungle
9 / 4 / 12
60% KP
24,328
21% share
14,656g
199 CS · 7.2/m
FRYST様#531
Akali · Mid
8 / 1 / 12
57.1% KP
28,634
24.7% share
12,651g
235 CS · 8.5/m
白人女性太空滑翔机#na4
Corki · ADC
14 / 4 / 11
71.4% KP
35,747
30.8% share
16,688g
243 CS · 8.8/m
fable#plz
Nautilus · Support
1 / 7 / 19
57.1% KP
7,927
6.8% share
8,642g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
