Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 66 days ago
12 / 6 / 11
K / D / A
56.1%
Kill participation
1,663.5
Damage / min
20,039g
696.6 gold / min
27
9 placed · 9 cleared
235
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAutolykus#NA1
Sett · Top
10 / 8 / 7
58.6% KP
27,385
26.5% share
13,621g
205 CS · 7.1/m
Nick Suriano#5832
Shyvana · Jungle
9 / 7 / 8
58.6% KP
25,471
24.7% share
14,587g
211 CS · 7.3/m
GapingWhole#Gapin
Kayle · Mid
6 / 9 / 13
65.5% KP
15,325
14.8% share
12,615g
195 CS · 6.8/m
Tomo#0999
Senna · ADC
1 / 6 / 12
44.8% KP
21,449
20.8% share
12,691g
247 CS · 8.6/m
Lanlegros#9669
Poppy · Support
3 / 11 / 10
44.8% KP
13,650
13.2% share
8,954g
32 CS · 1.1/m
Red side
VictoryDemonshabal#NA1
Nasus · Top
4 / 9 / 10
34.1% KP
26,185
18.3% share
12,140g
166 CS · 5.8/m
ericgorkengdie#NA1
Fiddlesticks · Jungle
7 / 7 / 18
61% KP
25,680
18% share
13,863g
169 CS · 5.9/m
gods favorite#queen
Lux · Mid
7 / 1 / 16
56.1% KP
31,239
21.9% share
14,081g
262 CS · 9.1/m
SirZepre#NA1
Tristana · ADC
12 / 6 / 11
56.1% KP
47,852
33.5% share
20,039g
235 CS · 8.2/m
Bánh Rán NA#NA1
Pyke · Support
11 / 6 / 17
68.3% KP
11,852
8.3% share
12,957g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
