Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 63 days ago
16 / 10 / 14
K / D / A
66.7%
Kill participation
1,757.6
Damage / min
25,192g
574.7 gold / min
33
14 placed · 7 cleared
368
8.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeedaBoi#NA1
Kled · Top
7 / 8 / 16
51.1% KP
58,233
23% share
20,899g
371 CS · 8.5/m
XAVIUN#NA1
Master Yi · Jungle
7 / 10 / 11
40% KP
31,137
12.3% share
19,439g
328 CS · 7.5/m
Oreo#719
Viktor · Mid
4 / 10 / 11
33.3% KP
39,262
15.5% share
16,554g
322 CS · 7.3/m
SirZepre#NA1
Corki · ADC
16 / 10 / 14
66.7% KP
77,041
30.4% share
25,192g
368 CS · 8.4/m
Asianbunny#love
Galio · Support
11 / 15 / 20
68.9% KP
48,060
18.9% share
15,954g
59 CS · 1.3/m
Red side
VictoryNuteh#bébé
Zaahen · Top
3 / 11 / 4
13.2% KP
53,344
20.3% share
15,743g
328 CS · 7.5/m
ワカ ラカ#DDR
Xin Zhao · Jungle
7 / 9 / 19
49.1% KP
34,231
13% share
19,521g
283 CS · 6.5/m
Plastic Memories#Smile
Lissandra · Mid
17 / 6 / 11
52.8% KP
64,416
24.5% share
23,834g
427 CS · 9.7/m
Sushee#NA1
Ezreal · ADC
24 / 9 / 14
71.7% KP
95,749
36.4% share
31,609g
444 CS · 10.1/m
Fhoee#Num33
Nami · Support
2 / 10 / 36
71.7% KP
15,443
5.9% share
14,794g
27 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
