Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 63 days ago
8 / 4 / 6
K / D / A
50%
Kill participation
723.2
Damage / min
17,295g
552.6 gold / min
34
9 placed · 8 cleared
312
10 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanderdingus#hec
Nasus · Top
4 / 6 / 5
32.1% KP
20,568
21.3% share
13,176g
226 CS · 7.2/m
Helperz#NA1
Rengar · Jungle
14 / 4 / 4
64.3% KP
23,348
24.2% share
18,178g
246 CS · 7.9/m
Lionheart Cermia#epic7
Galio · Mid
2 / 4 / 17
67.9% KP
22,130
23% share
12,184g
217 CS · 6.9/m
SirZepre#NA1
Ashe · ADC
8 / 4 / 6
50% KP
22,636
23.5% share
17,295g
312 CS · 10/m
1293293492834981#19197
Rell · Support
0 / 7 / 16
57.1% KP
7,713
8% share
8,457g
29 CS · 0.9/m
Red side
DefeatJinus Bestfriend#Saja
Yone · Top
3 / 7 / 4
28% KP
29,929
21.8% share
13,038g
280 CS · 8.9/m
Aeon#NA3
Jayce · Jungle
8 / 6 / 4
48% KP
31,382
22.9% share
15,310g
250 CS · 8/m
Laceration#Zed
Zed · Mid
6 / 7 / 5
44% KP
39,718
28.9% share
15,533g
293 CS · 9.4/m
LowCortisolHigh#Tempo
Hwei · ADC
6 / 2 / 7
52% KP
29,197
21.3% share
14,479g
254 CS · 8.1/m
EnerChi#252
Thresh · Support
2 / 6 / 13
60% KP
7,009
5.1% share
8,603g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
