Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 63 days ago
10 / 5 / 12
K / D / A
68.8%
Kill participation
1,460.3
Damage / min
15,170g
681.3 gold / min
21
7 placed · 4 cleared
232
10.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeiger#NA1
Garen · Top
3 / 1 / 3
18.8% KP
12,454
14% share
10,157g
201 CS · 9/m
Gromp#213
Lee Sin · Jungle
12 / 1 / 6
56.3% KP
20,604
23.2% share
12,447g
202 CS · 9.1/m
John Gragas#Corn
Gragas · Mid
3 / 2 / 5
25% KP
16,558
18.6% share
9,109g
162 CS · 7.3/m
SirZepre#NA1
Ashe · ADC
10 / 5 / 12
68.8% KP
32,515
36.6% share
15,170g
232 CS · 10.4/m
Sable#Oxx
Seraphine · Support
4 / 5 / 14
56.3% KP
6,825
7.7% share
8,320g
21 CS · 0.9/m
Red side
Defeatworker co ops#mybad
Anivia · Top
0 / 4 / 0
0% KP
10,160
19.3% share
7,659g
213 CS · 9.6/m
123212321#12321
Nidalee · Jungle
4 / 9 / 4
57.1% KP
8,139
15.5% share
8,152g
126 CS · 5.7/m
youtube ckreborn#pris
Nasus · Mid
2 / 5 / 1
21.4% KP
10,602
20.2% share
8,714g
184 CS · 8.3/m
OCTANE#888
Tristana · ADC
6 / 6 / 6
85.7% KP
17,210
32.8% share
10,771g
154 CS · 6.9/m
blueberry faygo#123
Thresh · Support
2 / 8 / 9
78.6% KP
6,434
12.2% share
6,601g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
