Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 61 days ago
2 / 4 / 24
K / D / A
83.9%
Kill participation
448.4
Damage / min
9,810g
367.4 gold / min
101
29 placed · 17 cleared
29
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlueyoshi6#NA1
Ornn · Top
2 / 3 / 9
52.4% KP
18,520
20% share
8,709g
175 CS · 6.6/m
Alan#000
Bel'Veth · Jungle
5 / 9 / 6
52.4% KP
8,236
8.9% share
10,329g
159 CS · 6/m
Raveydemon#NA1
Naafiri · Mid
8 / 2 / 5
61.9% KP
25,557
27.6% share
12,200g
225 CS · 8.4/m
WOOPAAA#829
Karthus · ADC
5 / 9 / 8
61.9% KP
34,519
37.3% share
11,247g
192 CS · 7.2/m
twtv lolcomplain#006
Alistar · Support
1 / 8 / 11
57.1% KP
5,786
6.2% share
7,064g
24 CS · 0.9/m
Red side
VictoryShadowThrash#NA1
Ryze · Top
2 / 4 / 10
38.7% KP
21,975
18.6% share
10,749g
228 CS · 8.5/m
KennyNg#NA1
Shyvana · Jungle
13 / 2 / 4
54.8% KP
28,203
23.8% share
15,048g
230 CS · 8.6/m
Vanguards#NA1
Twisted Fate · Mid
0 / 5 / 14
45.2% KP
14,720
12.4% share
9,000g
148 CS · 5.5/m
ワカ ラカ#DDR
Yunara · ADC
14 / 6 / 7
67.7% KP
41,583
35.1% share
16,372g
219 CS · 8.2/m
SirZepre#NA1
Lulu · Support
2 / 4 / 24
83.9% KP
11,971
10.1% share
9,810g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
