Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 60 days ago
10 / 3 / 10
K / D / A
69%
Kill participation
1,425.2
Damage / min
17,852g
720.3 gold / min
22
10 placed · 5 cleared
272
11 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGabeXboss#NA1
Zaahen · Top
5 / 5 / 6
61.1% KP
22,212
36.4% share
9,725g
178 CS · 7.2/m
JackedGelo#Mogg
Nunu & Willump · Jungle
7 / 3 / 8
83.3% KP
10,964
18% share
10,276g
160 CS · 6.5/m
derealii#0309
Fizz · Mid
1 / 6 / 2
16.7% KP
8,881
14.6% share
9,010g
191 CS · 7.7/m
DOOM DADA#9762
Aurelion Sol · ADC
4 / 8 / 4
44.4% KP
12,057
19.8% share
9,754g
163 CS · 6.6/m
i O N S#meow
Janna · Support
1 / 7 / 6
38.9% KP
6,888
11.3% share
6,277g
21 CS · 0.8/m
Red side
VictoryÇousinsByChance#NA1
Udyr · Top
0 / 7 / 3
10.3% KP
15,241
15.7% share
8,342g
173 CS · 7/m
DoudouBates#NA1
Hecarim · Jungle
7 / 1 / 7
48.3% KP
11,225
11.6% share
12,712g
249 CS · 10/m
WOOPAAA#829
Zoe · Mid
11 / 3 / 5
55.2% KP
25,197
25.9% share
11,502g
166 CS · 6.7/m
SirZepre#NA1
Tristana · ADC
10 / 3 / 10
69% KP
35,322
36.4% share
17,852g
272 CS · 11/m
improving#12345
Blitzcrank · Support
1 / 4 / 19
69% KP
10,129
10.4% share
8,197g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
