Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 59 days ago
5 / 2 / 5
K / D / A
52.6%
Kill participation
737.8
Damage / min
12,916g
560.8 gold / min
25
7 placed · 4 cleared
230
10 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChúpéGùa#gruuu
Jayce · Top
0 / 4 / 1
11.1% KP
17,323
34.8% share
8,607g
225 CS · 9.8/m
ttv intre#jg1
Nidalee · Jungle
3 / 4 / 3
66.7% KP
6,142
12.3% share
8,979g
156 CS · 6.8/m
Mikasa Ackerman#Tempy
Yone · Mid
2 / 4 / 2
44.4% KP
13,336
26.8% share
9,679g
208 CS · 9/m
Omi#Brooo
Kai'Sa · ADC
4 / 4 / 1
55.6% KP
9,334
18.7% share
11,329g
207 CS · 9/m
oogath#3172
Sona · Support
0 / 3 / 4
44.4% KP
3,654
7.3% share
5,527g
23 CS · 1/m
Red side
Victoryanderdingus#hec
Tryndamere · Top
2 / 1 / 3
26.3% KP
10,209
14.5% share
9,480g
218 CS · 9.5/m
AURA MONSTER67#JIT
Lee Sin · Jungle
2 / 1 / 9
57.9% KP
11,231
16% share
10,039g
167 CS · 7.3/m
magician4165431#2616
Syndra · Mid
6 / 2 / 1
36.8% KP
15,575
22.2% share
12,035g
235 CS · 10.2/m
SirZepre#NA1
Ashe · ADC
5 / 2 / 5
52.6% KP
16,995
24.2% share
12,916g
230 CS · 10/m
SOLO Q VICTIM#NA1
Hwei · Support
4 / 3 / 8
63.2% KP
16,253
23.1% share
8,479g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
