Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 58 days ago
9 / 10 / 10
K / D / A
70.4%
Kill participation
1,623
Damage / min
16,727g
590 gold / min
23
9 placed · 5 cleared
226
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwoManyOranges#NA1
Gangplank · Top
1 / 8 / 9
37% KP
22,412
19% share
10,884g
228 CS · 8/m
nooneknows14#23432
Qiyana · Jungle
9 / 9 / 6
55.6% KP
21,797
18.5% share
14,764g
195 CS · 6.9/m
CRY NOW#NA1
Locke · Mid
5 / 13 / 4
33.3% KP
16,645
14.1% share
9,421g
130 CS · 4.6/m
SirZepre#NA1
Tristana · ADC
9 / 10 / 10
70.4% KP
46,013
39.1% share
16,727g
226 CS · 8/m
Thai Basil#inflm
Leona · Support
3 / 9 / 12
55.6% KP
10,782
9.2% share
8,651g
20 CS · 0.7/m
Red side
Victory3walleye25#Rek
Rek'Sai · Top
0 / 5 / 8
16.3% KP
9,795
8.1% share
8,753g
127 CS · 4.5/m
Parabellum#joséR
Viego · Jungle
18 / 5 / 6
49% KP
28,494
23.4% share
18,193g
217 CS · 7.7/m
Lobby Admin#FIGHT
Cassiopeia · Mid
20 / 4 / 13
67.3% KP
51,879
42.6% share
17,083g
269 CS · 9.5/m
Noton#NA1
Vayne · ADC
9 / 7 / 8
34.7% KP
19,974
16.4% share
14,010g
180 CS · 6.3/m
AURA MONSTER67#JIT
Shen · Support
2 / 6 / 33
71.4% KP
11,500
9.5% share
10,925g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
