Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 58 days ago
5 / 11 / 13
K / D / A
41.9%
Kill participation
912.6
Damage / min
18,160g
451.7 gold / min
52
12 placed · 9 cleared
296
7.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiraffe Hugs#NA1
Aurora · Top
14 / 13 / 7
48.8% KP
57,792
33.2% share
19,486g
285 CS · 7.1/m
Haru De Wanai#NA1
Lee Sin · Jungle
15 / 7 / 12
62.8% KP
36,045
20.7% share
20,070g
254 CS · 6.3/m
Magnificano#Galio
Galio · Mid
8 / 7 / 11
44.2% KP
32,511
18.7% share
15,807g
264 CS · 6.6/m
SirZepre#NA1
Ashe · ADC
5 / 11 / 13
41.9% KP
36,687
21.1% share
18,160g
296 CS · 7.4/m
Tyler#4198
Seraphine · Support
1 / 15 / 19
46.5% KP
10,777
6.2% share
10,684g
31 CS · 0.8/m
Red side
Victoryfliptik#skbdi
Olaf · Top
15 / 10 / 5
37.7% KP
46,415
24.6% share
18,966g
278 CS · 6.9/m
ChúpéGùa#gruuu
Kayn · Jungle
7 / 8 / 13
37.7% KP
30,772
16.3% share
18,096g
271 CS · 6.7/m
catgogurt#gulp
Syndra · Mid
6 / 10 / 15
39.6% KP
44,433
23.6% share
20,243g
318 CS · 7.9/m
VULCAN#5125
Jhin · ADC
11 / 7 / 15
49.1% KP
32,347
17.2% share
21,670g
298 CS · 7.4/m
Good Boi#twtv
Mel · Support
14 / 8 / 19
62.3% KP
34,359
18.2% share
18,000g
96 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
