Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 58 days ago
4 / 6 / 6
K / D / A
58.8%
Kill participation
844.9
Damage / min
11,489g
431.9 gold / min
48
9 placed · 15 cleared
232
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3walleye25#Rek
Rek'Sai · Top
3 / 2 / 1
23.5% KP
12,578
13.6% share
11,150g
249 CS · 9.4/m
Maxander#NA1
Viego · Jungle
2 / 4 / 11
76.5% KP
11,384
12.3% share
9,925g
154 CS · 5.8/m
DaddyVladdy#BIG
Vladimir · Mid
3 / 9 / 8
64.7% KP
29,654
31.9% share
9,642g
207 CS · 7.8/m
SirZepre#NA1
Ashe · ADC
4 / 6 / 6
58.8% KP
22,475
24.2% share
11,489g
232 CS · 8.7/m
Projecki#NA1
Senna · Support
5 / 7 / 9
82.4% KP
16,731
18% share
9,200g
27 CS · 1/m
Red side
Victoryttv sendrope#sendr
Gangplank · Top
5 / 1 / 5
35.7% KP
27,315
29.7% share
15,850g
303 CS · 11.4/m
adellathenun#115
Nidalee · Jungle
2 / 4 / 6
28.6% KP
7,020
7.6% share
10,453g
203 CS · 7.6/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
13 / 2 / 6
67.9% KP
31,116
33.8% share
15,720g
233 CS · 8.8/m
Afflictive#藍月なくる
Hwei · ADC
5 / 3 / 8
46.4% KP
19,011
20.7% share
12,105g
218 CS · 8.2/m
kurfyou#NA2
Nautilus · Support
3 / 7 / 12
53.6% KP
7,577
8.2% share
8,472g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
