Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 55 days ago
8 / 4 / 3
K / D / A
45.8%
Kill participation
808.2
Damage / min
17,894g
600.8 gold / min
28
11 placed · 9 cleared
303
10.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrogue# xd
Renekton · Top
8 / 5 / 5
54.2% KP
22,728
28.8% share
11,705g
199 CS · 6.7/m
Aeon#NA3
Ambessa · Jungle
6 / 5 / 6
50% KP
16,178
20.5% share
13,477g
227 CS · 7.6/m
young#0000
Sylas · Mid
2 / 9 / 6
33.3% KP
11,421
14.5% share
11,028g
231 CS · 7.8/m
SirZepre#NA1
Tristana · ADC
8 / 4 / 3
45.8% KP
24,072
30.5% share
17,894g
303 CS · 10.2/m
Herman#51124
Blitzcrank · Support
0 / 6 / 11
45.8% KP
4,431
5.6% share
7,501g
20 CS · 0.7/m
Red side
Victory鱼鱼qiao可爱#小仙女
Darius · Top
4 / 9 / 1
17.2% KP
23,800
19.9% share
13,075g
266 CS · 8.9/m
Sheiden#1234
Qiyana · Jungle
16 / 5 / 5
72.4% KP
24,999
20.9% share
17,745g
251 CS · 8.4/m
JsMethod#NA1
Viktor · Mid
4 / 3 / 16
69% KP
34,297
28.6% share
12,425g
229 CS · 7.7/m
Doublelift#NA01
Jinx · ADC
4 / 4 / 14
62.1% KP
30,549
25.5% share
15,131g
315 CS · 10.6/m
I despise lucian#NA1
Yuumi · Support
1 / 3 / 18
65.5% KP
6,162
5.1% share
8,472g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
