Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 54 days ago
12 / 9 / 13
K / D / A
73.5%
Kill participation
1,518.2
Damage / min
20,243g
606.1 gold / min
46
13 placed · 14 cleared
294
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7ckngMad#1v9
Tryndamere · Top
9 / 8 / 9
52.9% KP
44,957
28.1% share
16,933g
300 CS · 9/m
Exuan#xyi
Lee Sin · Jungle
6 / 4 / 17
67.6% KP
22,936
14.3% share
15,701g
260 CS · 7.8/m
UtopianSoldier#1984
Aurora · Mid
5 / 6 / 9
41.2% KP
30,258
18.9% share
12,546g
244 CS · 7.3/m
SirZepre#NA1
Tristana · ADC
12 / 9 / 13
73.5% KP
50,707
31.6% share
20,243g
294 CS · 8.8/m
SAYO#kai
Braum · Support
2 / 12 / 22
70.6% KP
11,369
7.1% share
9,654g
21 CS · 0.6/m
Red side
DefeatConsume#Self
Sylas · Top
3 / 5 / 14
43.6% KP
27,675
19.1% share
11,964g
233 CS · 7/m
ShadowThrash#NA1
Kha'Zix · Jungle
12 / 4 / 13
64.1% KP
34,776
24% share
16,272g
244 CS · 7.3/m
阿音不吃辣#0617
Talon · Mid
8 / 5 / 12
51.3% KP
31,032
21.4% share
13,312g
230 CS · 6.9/m
twtv xnaiiy#cutie
Garen · ADC
15 / 6 / 11
66.7% KP
40,246
27.7% share
17,866g
252 CS · 7.5/m
LoneSomeRanger#Rank1
Nautilus · Support
1 / 14 / 19
51.3% KP
11,356
7.8% share
8,978g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
