Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 54 days ago
6 / 11 / 0
K / D / A
35.3%
Kill participation
757.2
Damage / min
10,182g
440.8 gold / min
22
7 placed · 4 cleared
158
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory胖小海#na2
Ambessa · Top
0 / 8 / 9
20.9% KP
9,900
11% share
7,523g
143 CS · 6.2/m
Sheiden#1234
Jayce · Jungle
17 / 1 / 10
62.8% KP
29,859
33.3% share
14,342g
172 CS · 7.4/m
9912449341018747#143
Sylas · Mid
9 / 1 / 12
48.8% KP
17,626
19.6% share
10,548g
131 CS · 5.7/m
Good Boi#twtv
Mel · ADC
16 / 3 / 7
53.5% KP
26,876
29.9% share
14,693g
202 CS · 8.7/m
YoojungHukiriLee#NA1
Nautilus · Support
1 / 4 / 20
48.8% KP
5,502
6.1% share
7,832g
22 CS · 1/m
Red side
DefeatThebausffs#KR2
Yone · Top
7 / 7 / 1
47.1% KP
23,346
35.6% share
11,230g
215 CS · 9.3/m
Munchy Punchy#YAYYY
Rengar · Jungle
1 / 8 / 3
23.5% KP
5,409
8.2% share
8,254g
181 CS · 7.8/m
DARKWINGS#NA3
Ryze · Mid
3 / 6 / 2
29.4% KP
13,647
20.8% share
10,010g
225 CS · 9.7/m
SirZepre#NA1
Ezreal · ADC
6 / 11 / 0
35.3% KP
17,492
26.7% share
10,182g
158 CS · 6.8/m
DarkDragon48#NA1
Rell · Support
0 / 11 / 10
58.8% KP
5,718
8.7% share
6,199g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
