Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 51 days ago
10 / 7 / 12
K / D / A
73.3%
Kill participation
1,698.5
Damage / min
18,926g
756.5 gold / min
19
9 placed · 2 cleared
243
9.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGagney#42069
Garen · Top
4 / 7 / 4
26.7% KP
12,175
11.5% share
12,084g
195 CS · 7.8/m
GG IQ GAP#0001
Xin Zhao · Jungle
5 / 8 / 7
40% KP
20,131
18.9% share
11,215g
179 CS · 7.2/m
Debo#DSnow
Ekko · Mid
8 / 2 / 10
60% KP
22,897
21.5% share
12,494g
191 CS · 7.6/m
SirZepre#NA1
Yunara · ADC
10 / 7 / 12
73.3% KP
42,492
40% share
18,926g
243 CS · 9.7/m
Jawnathan#NA1
Alistar · Support
3 / 9 / 17
66.7% KP
8,621
8.1% share
8,723g
22 CS · 0.9/m
Red side
DefeatAlakay9#NA1
Aatrox · Top
7 / 4 / 4
33.3% KP
20,415
19.5% share
10,969g
198 CS · 7.9/m
Bootsieboy#Kitty
Shaco · Jungle
7 / 5 / 8
45.5% KP
25,027
23.9% share
10,753g
188 CS · 7.5/m
jxcki#bubs
Heimerdinger · Mid
6 / 7 / 6
36.4% KP
24,890
23.8% share
10,425g
178 CS · 7.1/m
Night Rose Vayne#Vayne
Tristana · ADC
12 / 7 / 6
54.5% KP
24,495
23.4% share
13,282g
186 CS · 7.4/m
Topablo#2003
K'Sante · Support
1 / 7 / 15
48.5% KP
9,794
9.4% share
6,845g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
