Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 51 days ago
8 / 10 / 17
K / D / A
64.1%
Kill participation
995.2
Damage / min
17,419g
551.2 gold / min
62
13 placed · 12 cleared
251
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
4 / 4 / 11
38.5% KP
25,696
20.5% share
13,422g
252 CS · 8/m
Ahj#Tiff
Ambessa · Jungle
15 / 7 / 10
64.1% KP
31,822
25.3% share
15,589g
193 CS · 6.1/m
Peaked#993
Qiyana · Mid
7 / 10 / 9
41% KP
22,749
18.1% share
11,361g
164 CS · 5.2/m
LearnToDodgePlz#R2Win
Karthus · ADC
11 / 11 / 10
53.8% KP
33,808
26.9% share
16,459g
262 CS · 8.3/m
silvy#vie
Sona · Support
2 / 7 / 20
56.4% KP
11,506
9.2% share
9,918g
27 CS · 0.9/m
Red side
VictoryEyezick#416
Ryze · Top
8 / 10 / 6
35.9% KP
23,734
17.8% share
14,369g
213 CS · 6.7/m
Convere#8KOH
Viego · Jungle
11 / 8 / 6
43.6% KP
24,101
18% share
15,838g
205 CS · 6.5/m
maximos#cpp
Hwei · Mid
9 / 5 / 12
53.8% KP
39,011
29.2% share
14,110g
233 CS · 7.4/m
SirZepre#NA1
Ashe · ADC
8 / 10 / 17
64.1% KP
31,448
23.6% share
17,419g
251 CS · 7.9/m
REDEMPTION#lmao
Seraphine · Support
3 / 6 / 28
79.5% KP
15,237
11.4% share
12,167g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
