Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 50 days ago
17 / 8 / 15
K / D / A
84.2%
Kill participation
1,816
Damage / min
23,586g
767.4 gold / min
31
11 placed · 8 cleared
249
8.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
6 / 9 / 6
27.3% KP
28,326
20.4% share
11,390g
212 CS · 6.9/m
Tp1#JG1
Graves · Jungle
15 / 4 / 10
56.8% KP
32,035
23% share
19,054g
297 CS · 9.7/m
Yixixixihahahaha#8888
Locke · Mid
11 / 3 / 14
56.8% KP
28,830
20.7% share
14,800g
210 CS · 6.8/m
ScaryJerry#6969
Yunara · ADC
10 / 11 / 18
63.6% KP
43,030
30.9% share
17,791g
266 CS · 8.7/m
REDEMPTION#lmao
Rakan · Support
2 / 11 / 27
65.9% KP
6,864
4.9% share
10,251g
27 CS · 0.9/m
Red side
Defeatillest rice boy#5675
Aatrox · Top
2 / 10 / 8
26.3% KP
16,274
12.6% share
11,052g
178 CS · 5.8/m
Aeon#NA3
Jarvan IV · Jungle
4 / 10 / 24
73.7% KP
21,748
16.9% share
13,545g
223 CS · 7.3/m
Joff#NA19
Ahri · Mid
5 / 7 / 7
31.6% KP
21,947
17.1% share
12,428g
259 CS · 8.4/m
SirZepre#NA1
Tristana · ADC
17 / 8 / 15
84.2% KP
55,812
43.4% share
23,586g
249 CS · 8.1/m
pyke925#NA2
Pyke · Support
10 / 9 / 13
60.5% KP
12,924
10% share
12,800g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
