Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 50 days ago
5 / 9 / 13
K / D / A
40%
Kill participation
971.5
Damage / min
15,594g
583 gold / min
16
9 placed · 3 cleared
228
8.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOACH FOJ#TLA
Yone · Top
8 / 2 / 8
35.6% KP
23,654
19% share
15,664g
274 CS · 10.2/m
zeusbinkiin#RDbro
Kha'Zix · Jungle
16 / 6 / 7
51.1% KP
27,105
21.8% share
15,650g
192 CS · 7.2/m
十THANOS十#GOD
LeBlanc · Mid
8 / 8 / 11
42.2% KP
26,161
21.1% share
12,353g
185 CS · 6.9/m
SirZepre#NA1
Yunara · ADC
5 / 9 / 13
40% KP
25,987
20.9% share
15,594g
228 CS · 8.5/m
Petricite#Locke
Sylas · Support
8 / 11 / 12
44.4% KP
21,349
17.2% share
11,409g
21 CS · 0.8/m
Red side
DefeatEvan#lai
Varus · Top
6 / 10 / 5
30.6% KP
19,847
20% share
12,177g
189 CS · 7.1/m
Somesort#DOPA
Jarvan IV · Jungle
7 / 8 / 13
55.6% KP
16,837
17% share
12,189g
176 CS · 6.6/m
Dun#NA1
Viktor · Mid
5 / 7 / 8
36.1% KP
20,183
20.3% share
9,976g
223 CS · 8.3/m
Tomo#0999
Lucian · ADC
14 / 12 / 9
63.9% KP
33,516
33.8% share
14,987g
209 CS · 7.8/m
kurfyou#NA2
Elise · Support
4 / 8 / 18
61.1% KP
8,909
9% share
9,256g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
