Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 50 days ago
17 / 4 / 11
K / D / A
65.1%
Kill participation
1,862.9
Damage / min
17,857g
773.6 gold / min
29
10 placed · 6 cleared
220
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTime will tell#1212
Camille · Top
3 / 8 / 7
47.6% KP
18,086
23.3% share
8,130g
150 CS · 6.5/m
樱吹雪#bloom
Kindred · Jungle
10 / 7 / 5
71.4% KP
21,571
27.8% share
12,086g
174 CS · 7.5/m
WOOPAAA#829
Vladimir · Mid
1 / 5 / 4
23.8% KP
11,805
15.2% share
8,563g
208 CS · 9/m
Doublelift#NA01
Jinx · ADC
7 / 10 / 5
57.1% KP
18,954
24.4% share
11,707g
178 CS · 7.7/m
Rain#CWs
Leona · Support
0 / 13 / 11
52.4% KP
7,231
9.3% share
6,198g
26 CS · 1.1/m
Red side
VictoryDragoon#NA1
K'Sante · Top
5 / 3 / 11
37.2% KP
21,947
19.5% share
10,811g
182 CS · 7.9/m
Jawgsbo#boogr
Viego · Jungle
6 / 4 / 8
32.6% KP
14,991
13.3% share
11,395g
183 CS · 7.9/m
savor#pomme
Lissandra · Mid
7 / 3 / 9
37.2% KP
18,771
16.7% share
11,593g
173 CS · 7.5/m
SirZepre#NA1
Yunara · ADC
17 / 4 / 11
65.1% KP
43,003
38.2% share
17,857g
220 CS · 9.5/m
Agent Copter#NA123
Fizz · Support
8 / 7 / 14
51.2% KP
13,744
12.2% share
9,541g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
