Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 49 days ago
17 / 10 / 16
K / D / A
63.5%
Kill participation
1,517.9
Damage / min
17,864g
665.7 gold / min
25
10 placed · 3 cleared
202
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJourney#TOP
Yone · Top
5 / 7 / 4
29% KP
24,351
24.9% share
11,513g
239 CS · 8.9/m
Talon#ovo
Talon · Jungle
9 / 9 / 8
54.8% KP
23,392
23.9% share
15,636g
190 CS · 7.1/m
Haisen#1843
Twisted Fate · Mid
3 / 12 / 9
38.7% KP
15,274
15.6% share
9,178g
157 CS · 5.9/m
Archon#1738
Draven · ADC
12 / 13 / 5
54.8% KP
26,450
27% share
14,772g
204 CS · 7.6/m
jungle#26547
Blitzcrank · Support
2 / 11 / 6
25.8% KP
8,426
8.6% share
7,119g
32 CS · 1.2/m
Red side
Victorycyapat#na2
Jax · Top
1 / 8 / 6
13.5% KP
14,757
12.1% share
8,004g
122 CS · 4.5/m
Pro388#23421
Lee Sin · Jungle
14 / 3 / 16
57.7% KP
22,089
18.2% share
15,841g
225 CS · 8.4/m
on that day#grim
Aurora · Mid
13 / 1 / 8
40.4% KP
28,538
23.5% share
17,670g
271 CS · 10.1/m
SirZepre#NA1
Corki · ADC
17 / 10 / 16
63.5% KP
40,729
33.5% share
17,864g
202 CS · 7.5/m
bobjuice#42069
Nami · Support
7 / 9 / 27
65.4% KP
15,447
12.7% share
10,856g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
