Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 48 days ago
6 / 2 / 10
K / D / A
53.3%
Kill participation
733.8
Damage / min
13,869g
553.3 gold / min
16
9 placed · 3 cleared
235
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKappa#6967
Ambessa · Top
7 / 6 / 3
33.3% KP
17,868
20.1% share
10,495g
177 CS · 7.1/m
adellathenun#115
Graves · Jungle
6 / 2 / 6
40% KP
17,349
19.5% share
15,636g
281 CS · 11.2/m
SirZepre#NA1
Twisted Fate · Mid
6 / 2 / 10
53.3% KP
18,393
20.7% share
13,869g
235 CS · 9.4/m
xa thu pho nui#zzz
Yunara · ADC
7 / 5 / 7
46.7% KP
21,511
24.2% share
14,131g
218 CS · 8.7/m
TymMio#DaHoe
Senna · Support
4 / 4 / 14
60% KP
13,808
15.5% share
10,300g
35 CS · 1.4/m
Red side
Defeatzzz#Nik
Quinn · Top
4 / 10 / 2
31.6% KP
18,361
25% share
10,316g
166 CS · 6.6/m
alchemist#LARP
Lee Sin · Jungle
9 / 5 / 5
73.7% KP
14,806
20.2% share
12,307g
189 CS · 7.5/m
Minuilol#NA1
Ryze · Mid
2 / 5 / 8
52.6% KP
17,507
23.8% share
10,034g
227 CS · 9.1/m
Good Boi#twtv
Ashe · ADC
1 / 6 / 5
31.6% KP
12,195
16.6% share
9,888g
229 CS · 9.1/m
Sharpe#NA1
Seraphine · Support
3 / 4 / 8
57.9% KP
10,569
14.4% share
7,496g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
