Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 48 days ago
7 / 4 / 12
K / D / A
51.4%
Kill participation
945.2
Damage / min
14,653g
650.3 gold / min
16
8 placed · 2 cleared
225
10 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAC Scholar#8200
Garen · Top
3 / 3 / 5
21.6% KP
12,419
12.9% share
10,246g
192 CS · 8.5/m
alchemist#LARP
Sylas · Jungle
16 / 2 / 8
64.9% KP
26,240
27.2% share
13,270g
164 CS · 7.3/m
Eliass#NA1
Twisted Fate · Mid
7 / 4 / 13
54.1% KP
17,743
18.4% share
12,132g
155 CS · 6.9/m
SirZepre#NA1
Yunara · ADC
7 / 4 / 12
51.4% KP
21,298
22.1% share
14,653g
225 CS · 10/m
ttv tewbone#sub
Senna · Support
4 / 8 / 14
48.6% KP
18,789
19.5% share
9,060g
35 CS · 1.6/m
Red side
DefeatMoss#LikeA
Yone · Top
3 / 7 / 0
14.3% KP
21,621
25.7% share
9,938g
209 CS · 9.3/m
ALEX HO#NA1
Fiddlesticks · Jungle
4 / 6 / 9
61.9% KP
13,759
16.4% share
8,617g
136 CS · 6/m
Petricite#Locke
Pantheon · Mid
9 / 9 / 5
66.7% KP
19,393
23.1% share
9,401g
132 CS · 5.9/m
Bad Bunny#PR1
Karthus · ADC
4 / 7 / 6
47.6% KP
26,121
31.1% share
10,865g
224 CS · 9.9/m
aphromoo#NA1
Taric · Support
1 / 8 / 12
61.9% KP
3,150
3.7% share
6,226g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
