Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 47 days ago
13 / 5 / 11
K / D / A
66.7%
Kill participation
1,347.4
Damage / min
17,357g
597.5 gold / min
36
11 placed · 13 cleared
304
10.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAritus#NA1
Shen · Top
4 / 4 / 12
44.4% KP
13,891
13.3% share
11,102g
178 CS · 6.1/m
Mechie#Mule
Aatrox · Jungle
14 / 2 / 11
69.4% KP
29,692
28.4% share
15,921g
207 CS · 7.1/m
双花红棍#Zero2
Zac · Mid
5 / 1 / 12
47.2% KP
16,086
15.4% share
11,362g
179 CS · 6.2/m
SirZepre#NA1
Jinx · ADC
13 / 5 / 11
66.7% KP
39,141
37.4% share
17,357g
304 CS · 10.5/m
gabbit#zau
Braum · Support
0 / 7 / 20
55.6% KP
5,814
5.6% share
8,682g
22 CS · 0.8/m
Red side
DefeatSPIDERMAN#133
Gwen · Top
7 / 8 / 3
52.6% KP
28,905
27.8% share
13,466g
228 CS · 7.8/m
dumb bunny#Ihop
Nidalee · Jungle
6 / 7 / 10
84.2% KP
19,323
18.6% share
11,895g
179 CS · 6.2/m
Sammyajit#Datta
Yasuo · Mid
0 / 7 / 8
42.1% KP
13,519
13% share
9,936g
238 CS · 8.2/m
Schoon#happy
Aphelios · ADC
6 / 4 / 9
78.9% KP
34,347
33.1% share
15,302g
245 CS · 8.4/m
이초홍#SUB
Rell · Support
0 / 10 / 18
94.7% KP
7,742
7.5% share
7,593g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
