Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 46 days ago
6 / 6 / 15
K / D / A
65.6%
Kill participation
1,299.2
Damage / min
13,461g
462.3 gold / min
20
9 placed · 4 cleared
226
7.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryillest rice boy#5675
Aatrox · Top
4 / 9 / 5
25% KP
15,390
13.7% share
10,894g
190 CS · 6.5/m
Reformation#777
Lee Sin · Jungle
11 / 5 / 8
52.8% KP
19,929
17.7% share
14,206g
206 CS · 7.1/m
noire#space
Sylas · Mid
3 / 6 / 11
38.9% KP
19,613
17.4% share
10,921g
218 CS · 7.5/m
always#91225
Zeri · ADC
18 / 6 / 7
69.4% KP
52,561
46.7% share
23,121g
343 CS · 11.8/m
aphromoo#NA1
Taric · Support
0 / 6 / 26
72.2% KP
4,980
4.4% share
9,548g
24 CS · 0.8/m
Red side
DefeatConvere#8KOH
Camille · Top
12 / 5 / 5
53.1% KP
28,267
23.5% share
13,544g
213 CS · 7.3/m
ForgotToPot#NA1
Hecarim · Jungle
7 / 9 / 12
59.4% KP
15,058
12.5% share
12,702g
204 CS · 7/m
SirZepre#NA1
Twisted Fate · Mid
6 / 6 / 15
65.6% KP
37,829
31.4% share
13,461g
226 CS · 7.8/m
Aizo#Happy
Jhin · ADC
5 / 10 / 15
62.5% KP
22,000
18.3% share
12,732g
184 CS · 6.3/m
secret of us#993
Sona · Support
2 / 7 / 22
75% KP
17,272
14.3% share
9,888g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
