Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 45 days ago
17 / 7 / 13
K / D / A
81.1%
Kill participation
1,743.3
Damage / min
24,436g
693.2 gold / min
31
13 placed · 6 cleared
395
11.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGPmoney#NA1
Olaf · Top
8 / 9 / 9
56.7% KP
37,036
24.6% share
17,257g
287 CS · 8.1/m
Gnome#Pulb
Talon · Jungle
13 / 7 / 7
66.7% KP
51,387
34.2% share
18,648g
318 CS · 9/m
Shroudingers cat#akali
Kassadin · Mid
3 / 5 / 6
30% KP
20,499
13.6% share
12,044g
238 CS · 6.8/m
HIT BY A BAZOOKA#RIP
Draven · ADC
5 / 7 / 9
46.7% KP
33,617
22.3% share
18,105g
312 CS · 8.9/m
Virtuosa#arkni
Nautilus · Support
1 / 9 / 12
43.3% KP
7,928
5.3% share
9,246g
26 CS · 0.7/m
Red side
VictoryTHE BLUE NINJA#SHEN
Shen · Top
2 / 9 / 19
56.8% KP
17,145
12.3% share
11,958g
225 CS · 6.4/m
Omi#Brooo
Sylas · Jungle
4 / 7 / 16
54.1% KP
16,127
11.6% share
12,801g
181 CS · 5.1/m
Seeking Theosis#Azir
Azir · Mid
8 / 6 / 9
45.9% KP
28,733
20.6% share
15,023g
267 CS · 7.6/m
SirZepre#NA1
Corki · ADC
17 / 7 / 13
81.1% KP
61,450
44.1% share
24,436g
395 CS · 11.2/m
Arcticx5048#NA1
Thresh · Support
6 / 1 / 27
89.2% KP
15,827
11.4% share
13,522g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
