Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 45 days ago
6 / 2 / 11
K / D / A
56.7%
Kill participation
1,022.9
Damage / min
16,129g
668.3 gold / min
26
11 placed · 3 cleared
271
11.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfalling#ash
Shen · Top
2 / 4 / 7
60% KP
7,285
11.4% share
7,540g
135 CS · 5.6/m
Reformation#777
Udyr · Jungle
6 / 7 / 7
86.7% KP
15,504
24.2% share
10,348g
165 CS · 6.8/m
the pob#NA1
Qiyana · Mid
1 / 6 / 2
20% KP
12,625
19.7% share
8,227g
186 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 5 / 5
66.7% KP
16,681
26.1% share
10,178g
202 CS · 8.4/m
Virtuosa#arkni
Neeko · Support
1 / 8 / 10
73.3% KP
11,877
18.6% share
7,358g
49 CS · 2/m
Red side
VictorySTEVESTEVE10#NA1
Urgot · Top
4 / 4 / 7
36.7% KP
22,124
22.3% share
10,884g
194 CS · 8/m
MisterTurtIe#NA1
Talon · Jungle
2 / 6 / 12
46.7% KP
14,961
15.1% share
10,364g
199 CS · 8.2/m
Likable#NA1
Locke · Mid
16 / 2 / 6
73.3% KP
26,460
26.7% share
13,272g
177 CS · 7.3/m
SirZepre#NA1
Yunara · ADC
6 / 2 / 11
56.7% KP
24,687
24.9% share
16,129g
271 CS · 11.2/m
KuddlyKraken#NA1
Sona · Support
2 / 1 / 19
70% KP
11,007
11.1% share
7,865g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
