Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 44 days ago
16 / 7 / 13
K / D / A
53.7%
Kill participation
1,688.3
Damage / min
25,921g
623.9 gold / min
32
15 placed · 9 cleared
360
8.7 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSillody#DEEZ
Gwen · Top
9 / 11 / 5
37.8% KP
48,466
28.4% share
20,138g
307 CS · 7.4/m
mohawk#NA1
Kha'Zix · Jungle
4 / 14 / 12
43.2% KP
33,294
19.5% share
14,967g
238 CS · 5.7/m
Sammyajit#Datta
Yasuo · Mid
13 / 11 / 8
56.8% KP
43,739
25.7% share
18,817g
302 CS · 7.3/m
Fern#239
Swain · ADC
11 / 5 / 14
67.6% KP
35,239
20.7% share
20,561g
301 CS · 7.2/m
qwerty#NA0
Braum · Support
0 / 13 / 17
45.9% KP
9,649
5.7% share
10,939g
36 CS · 0.9/m
Red side
VictorySpark T Spino#Issun
Anivia · Top
3 / 8 / 18
38.9% KP
43,111
17.9% share
16,440g
278 CS · 6.7/m
kano#塔隆姬亞娜
Talon · Jungle
13 / 4 / 11
44.4% KP
42,813
17.8% share
22,326g
383 CS · 9.2/m
Plastic Memories#Smile
Ziggs · Mid
8 / 7 / 10
33.3% KP
41,061
17% share
16,115g
300 CS · 7.2/m
SirZepre#NA1
Corki · ADC
16 / 7 / 13
53.7% KP
70,147
29.1% share
25,921g
360 CS · 8.7/m
Hulgable#NA1
Pantheon · Support
14 / 11 / 20
63% KP
43,942
18.2% share
16,852g
50 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
