Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 44 days ago
10 / 10 / 17
K / D / A
75%
Kill participation
1,529.5
Damage / min
23,232g
607.1 gold / min
69
18 placed · 12 cleared
378
9.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjungle magnet#NA2
Jax · Top
11 / 5 / 12
52.3% KP
33,234
19.2% share
18,894g
263 CS · 6.9/m
mohawk#NA1
Kha'Zix · Jungle
8 / 5 / 17
56.8% KP
39,082
22.6% share
18,765g
276 CS · 7.2/m
youtube ckreborn#pris
Viktor · Mid
6 / 8 / 23
65.9% KP
48,283
28% share
14,444g
270 CS · 7.1/m
Principal#eim
Varus · ADC
16 / 9 / 12
63.6% KP
37,728
21.9% share
20,189g
269 CS · 7/m
Agent Copter#NA123
Alistar · Support
3 / 9 / 34
84.1% KP
14,318
8.3% share
12,677g
27 CS · 0.7/m
Red side
DefeatTopo#NA1
Rumble · Top
2 / 9 / 11
36.1% KP
33,995
22.9% share
11,382g
201 CS · 5.3/m
Daviid#DV1
Vi · Jungle
5 / 8 / 14
52.8% KP
14,337
9.6% share
13,135g
185 CS · 4.8/m
MurderByChanklas#Chank
Yasuo · Mid
17 / 6 / 8
69.4% KP
31,035
20.9% share
21,017g
334 CS · 8.7/m
SirZepre#NA1
Yunara · ADC
10 / 10 / 17
75% KP
58,530
39.4% share
23,232g
378 CS · 9.9/m
NiteSlayrZ#NA1
Nautilus · Support
2 / 11 / 23
69.4% KP
10,730
7.2% share
11,324g
48 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
