Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 43 days ago
1 / 12 / 5
K / D / A
21.4%
Kill participation
738.9
Damage / min
12,515g
403.3 gold / min
35
12 placed · 7 cleared
270
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAutumn3#1003
Renekton · Top
13 / 5 / 3
57.1% KP
34,473
26.7% share
16,369g
259 CS · 8.3/m
i hate solo q#bored
Jayce · Jungle
5 / 6 / 14
67.9% KP
30,891
23.9% share
12,538g
210 CS · 6.8/m
Radon#XLBT
Ekko · Mid
8 / 8 / 4
42.9% KP
30,980
24% share
12,524g
191 CS · 6.2/m
SirZepre#NA1
Yunara · ADC
1 / 12 / 5
21.4% KP
22,930
17.8% share
12,515g
270 CS · 8.7/m
Wunderer#poor
Lulu · Support
1 / 9 / 12
46.4% KP
9,721
7.5% share
8,116g
23 CS · 0.7/m
Red side
VictorySammyajit#Datta
Yasuo · Top
1 / 10 / 11
30% KP
14,955
11.1% share
10,761g
232 CS · 7.5/m
dusklol#000
Qiyana · Jungle
19 / 4 / 8
67.5% KP
43,656
32.4% share
20,857g
256 CS · 8.2/m
Akada#NA1
Ryze · Mid
12 / 7 / 7
47.5% KP
37,834
28.1% share
14,126g
230 CS · 7.4/m
Berlin#chulo
Viktor · ADC
8 / 3 / 14
55% KP
29,818
22.1% share
14,544g
240 CS · 7.7/m
REDEMPTION#lmao
Alistar · Support
0 / 4 / 25
62.5% KP
8,358
6.2% share
9,187g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
