Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 41 days ago
8 / 12 / 4
K / D / A
50%
Kill participation
1,163.3
Damage / min
13,989g
548.6 gold / min
14
8 placed · 2 cleared
183
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
3 / 6 / 4
29.2% KP
29,255
30.9% share
10,782g
208 CS · 8.2/m
江流儿#好心态
Taliyah · Jungle
9 / 10 / 4
54.2% KP
17,527
18.5% share
12,342g
177 CS · 6.9/m
心痛无医#遛鸭战神
Yone · Mid
3 / 5 / 5
33.3% KP
7,910
8.4% share
9,186g
196 CS · 7.7/m
SirZepre#NA1
Yunara · ADC
8 / 12 / 4
50% KP
29,663
31.3% share
13,989g
183 CS · 7.2/m
MageBot#SCALE
Seraphine · Support
1 / 10 / 11
50% KP
10,312
10.9% share
7,147g
32 CS · 1.3/m
Red side
VictoryOreo#719
Nasus · Top
9 / 3 / 8
39.5% KP
33,220
22.6% share
12,921g
195 CS · 7.6/m
Insightful#EU7
Karthus · Jungle
10 / 9 / 14
55.8% KP
35,580
24.2% share
14,309g
242 CS · 9.5/m
Ragna#Hunt
Jayce · Mid
12 / 4 / 6
41.9% KP
34,267
23.3% share
13,385g
215 CS · 8.4/m
Good Boi#twtv
Jinx · ADC
9 / 3 / 13
51.2% KP
31,245
21.3% share
16,816g
274 CS · 10.7/m
Mixtsurelol#twtv
Bard · Support
3 / 5 / 25
65.1% KP
12,591
8.6% share
9,493g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
