Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 41 days ago
9 / 7 / 16
K / D / A
67.6%
Kill participation
1,193.7
Damage / min
18,896g
534.3 gold / min
34
14 placed · 5 cleared
293
8.3 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMamerz#XZhao
Xin Zhao · Top
5 / 7 / 12
45.9% KP
35,482
21.8% share
14,111g
221 CS · 6.2/m
mohawk#NA1
Kha'Zix · Jungle
11 / 5 / 12
62.2% KP
26,841
16.5% share
17,747g
281 CS · 7.9/m
SirZepre#NA1
Twisted Fate · Mid
9 / 7 / 16
67.6% KP
42,217
25.9% share
18,896g
293 CS · 8.3/m
Midorima#537
Ashe · ADC
9 / 6 / 15
64.9% KP
38,881
23.9% share
19,498g
341 CS · 9.6/m
Nina Iseri#TOGE
Poppy · Support
3 / 11 / 22
67.6% KP
19,450
11.9% share
11,516g
39 CS · 1.1/m
Red side
DefeatZamudo#NA1
Gragas · Top
5 / 5 / 18
63.9% KP
32,017
21.2% share
14,712g
243 CS · 6.9/m
Nikkone#NA1
Fiddlesticks · Jungle
8 / 6 / 8
44.4% KP
24,144
16% share
14,088g
218 CS · 6.2/m
DUA LISSA#NYC
Naafiri · Mid
8 / 10 / 7
41.7% KP
25,807
17.1% share
14,513g
242 CS · 6.8/m
Tainted Cup#000
Jinx · ADC
13 / 6 / 11
66.7% KP
53,948
35.8% share
20,798g
384 CS · 10.9/m
MySwordCrimson#2006
Bard · Support
2 / 10 / 27
80.6% KP
14,755
9.8% share
11,020g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
