Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 41 days ago
11 / 9 / 10
K / D / A
65.6%
Kill participation
1,024.9
Damage / min
17,220g
500.3 gold / min
32
13 placed · 4 cleared
207
6 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSirZepre#NA1
Twisted Fate · Top
11 / 9 / 10
65.6% KP
35,275
27% share
17,220g
207 CS · 6/m
Scanning#kai
Graves · Jungle
6 / 10 / 10
50% KP
21,286
16.3% share
15,758g
290 CS · 8.4/m
Raveydemon#NA1
Naafiri · Mid
6 / 9 / 3
28.1% KP
25,329
19.4% share
13,039g
230 CS · 6.7/m
scuttlecrab3#NA3
Syndra · ADC
4 / 6 / 8
37.5% KP
22,291
17.1% share
17,042g
343 CS · 10/m
Maple#Mid
Qiyana · Support
5 / 8 / 12
53.1% KP
26,231
20.1% share
12,687g
70 CS · 2/m
Red side
VictoryKzykendy#NA1
Azir · Top
6 / 9 / 10
38.1% KP
29,530
23.8% share
14,904g
240 CS · 7/m
Maxander#NA1
Viego · Jungle
24 / 4 / 8
76.2% KP
39,738
32% share
23,532g
234 CS · 6.8/m
patience#Nice
Ekko · Mid
8 / 5 / 9
40.5% KP
23,164
18.6% share
15,062g
238 CS · 6.9/m
Maykel#NA1
Zeri · ADC
4 / 7 / 12
38.1% KP
23,044
18.5% share
16,582g
269 CS · 7.8/m
LYON Berserker#ddd
Blitzcrank · Support
0 / 7 / 22
52.4% KP
8,783
7.1% share
9,751g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
