Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 38 days ago
20 / 11 / 13
K / D / A
67.3%
Kill participation
1,313.6
Damage / min
21,869g
648.9 gold / min
39
12 placed · 8 cleared
285
8.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSummoner V#NA1
Illaoi · Top
9 / 6 / 7
37.2% KP
30,611
24.5% share
16,164g
303 CS · 9/m
AnotherGanker#NA2
Rengar · Jungle
13 / 10 / 7
46.5% KP
36,526
29.2% share
18,854g
285 CS · 8.5/m
IronicBlueIron#NA1
Quinn · Mid
8 / 12 / 6
32.6% KP
24,840
19.9% share
14,356g
207 CS · 6.1/m
Cupic#Senna
Seraphine · ADC
5 / 9 / 13
41.9% KP
17,041
13.6% share
15,169g
253 CS · 7.5/m
IMPACT#damu
Pyke · Support
8 / 12 / 13
48.8% KP
16,040
12.8% share
11,753g
19 CS · 0.6/m
Red side
Victory这不合理#0606
Ambessa · Top
7 / 8 / 4
22.4% KP
31,433
20.9% share
14,423g
237 CS · 7/m
HUNCHO HECAKING#HECA
Qiyana · Jungle
16 / 7 / 6
44.9% KP
35,369
23.5% share
20,655g
252 CS · 7.5/m
SirZepre#NA1
Corki · Mid
20 / 11 / 13
67.3% KP
44,268
29.5% share
21,869g
285 CS · 8.5/m
Season of Leaves#Fall
Xerath · ADC
4 / 8 / 16
40.8% KP
28,785
19.2% share
14,893g
260 CS · 7.7/m
Aizo#Happy
Nautilus · Support
2 / 9 / 22
49% KP
10,393
6.9% share
10,408g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
