Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 37 days ago
8 / 5 / 27
K / D / A
76.1%
Kill participation
1,021.9
Damage / min
18,867g
470.3 gold / min
37
16 placed · 6 cleared
307
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydosgkjvsd#NA1
Rumble · Top
9 / 10 / 17
56.5% KP
51,330
28.3% share
15,942g
243 CS · 6.1/m
Aeon#NA3
Pantheon · Jungle
13 / 6 / 13
56.5% KP
40,789
22.5% share
19,288g
271 CS · 6.8/m
SirZepre#NA1
Galio · Mid
8 / 5 / 27
76.1% KP
40,995
22.6% share
18,867g
307 CS · 7.7/m
Flamboozle#NA1
Lucian · ADC
14 / 5 / 8
47.8% KP
37,195
20.5% share
23,125g
380 CS · 9.5/m
Lucky#NL1
Rakan · Support
2 / 6 / 29
67.4% KP
10,842
6% share
11,745g
23 CS · 0.6/m
Red side
DefeatThebausffs#KR2
Yasuo · Top
9 / 15 / 6
46.9% KP
52,151
28.8% share
19,210g
352 CS · 8.8/m
SSSHHH#SCRET
Udyr · Jungle
4 / 8 / 15
59.4% KP
32,456
17.9% share
17,338g
309 CS · 7.7/m
Aliplane#F15YO
Cassiopeia · Mid
3 / 8 / 7
31.3% KP
29,726
16.4% share
14,727g
288 CS · 7.2/m
ROCOURT#bny
Yunara · ADC
16 / 8 / 3
59.4% KP
59,358
32.8% share
25,598g
357 CS · 8.9/m
tignnou#NA1
Milio · Support
0 / 7 / 22
68.8% KP
7,486
4.1% share
11,225g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
