Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 35 days ago
10 / 12 / 11
K / D / A
72.4%
Kill participation
1,354.2
Damage / min
15,002g
570.4 gold / min
17
9 placed · 2 cleared
189
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKento Nanami#Iocke
Yone · Top
13 / 5 / 5
34% KP
45,677
27.9% share
13,863g
233 CS · 8.9/m
23Nino#ALB
Sylas · Jungle
24 / 4 / 16
75.5% KP
63,225
38.6% share
19,634g
269 CS · 10.2/m
Wistfully#663
Urgot · Mid
8 / 6 / 10
34% KP
25,142
15.4% share
12,677g
187 CS · 7.1/m
GLIDE GLIDE#SMURF
Zeri · ADC
7 / 5 / 16
43.4% KP
20,858
12.7% share
13,779g
149 CS · 5.7/m
Scissoring You#blank
Galio · Support
1 / 9 / 23
45.3% KP
8,765
5.4% share
8,541g
20 CS · 0.8/m
Red side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
2 / 7 / 1
10.3% KP
24,637
19.6% share
9,393g
230 CS · 8.7/m
xxtty#CN2
Amumu · Jungle
2 / 10 / 14
55.2% KP
13,425
10.7% share
9,031g
134 CS · 5.1/m
Peaked#993
Gragas · Mid
13 / 10 / 5
62.1% KP
33,175
26.4% share
13,530g
172 CS · 6.5/m
SirZepre#NA1
Ashe · ADC
10 / 12 / 11
72.4% KP
35,616
28.3% share
15,002g
189 CS · 7.2/m
Dabao#369
Senna · Support
2 / 14 / 13
51.7% KP
18,846
15% share
8,244g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
