Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 32 days ago
16 / 7 / 5
K / D / A
63.6%
Kill participation
1,940.1
Damage / min
20,693g
601.2 gold / min
40
11 placed · 8 cleared
250
7.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSirZepre#NA1
Olaf · Top
16 / 7 / 5
63.6% KP
66,773
40.9% share
20,693g
250 CS · 7.3/m
Kaizer Morde#NA2
Nocturne · Jungle
14 / 5 / 8
66.7% KP
47,514
29.1% share
17,902g
281 CS · 8.2/m
perma ban ekko#ekko
Sylas · Mid
2 / 12 / 13
45.5% KP
19,969
12.2% share
11,006g
190 CS · 5.5/m
TTV TrainersNA#KARTH
Lux · ADC
1 / 7 / 11
36.4% KP
22,750
13.9% share
11,212g
194 CS · 5.6/m
MARCO UNO#2026
Leona · Support
0 / 7 / 14
42.4% KP
6,091
3.7% share
8,843g
37 CS · 1.1/m
Red side
Victory受气包#小小妃
Aatrox · Top
13 / 9 / 7
52.6% KP
44,502
28.3% share
17,112g
231 CS · 6.7/m
mousty#roy
Cho'Gath · Jungle
9 / 7 / 14
60.5% KP
36,544
23.2% share
15,589g
228 CS · 6.6/m
Curt#MAVS
Galio · Mid
8 / 8 / 12
52.6% KP
32,712
20.8% share
13,811g
216 CS · 6.3/m
Aliplane#F15YO
Jhin · ADC
5 / 3 / 17
57.9% KP
32,794
20.9% share
16,737g
304 CS · 8.8/m
deluxecoco#NA1
Braum · Support
3 / 6 / 17
52.6% KP
10,726
6.8% share
9,951g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
