Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 31 days ago
9 / 5 / 13
K / D / A
56.4%
Kill participation
1,046.3
Damage / min
20,076g
576.6 gold / min
30
12 placed · 8 cleared
313
9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Gwen · Top
10 / 6 / 3
46.4% KP
39,757
30.3% share
15,244g
271 CS · 7.8/m
lightrocket2#NA1
Taric · Jungle
1 / 5 / 12
46.4% KP
7,235
5.5% share
12,769g
227 CS · 6.5/m
Bunu#ad4a
Riven · Mid
9 / 10 / 5
50% KP
22,021
16.8% share
14,677g
203 CS · 5.8/m
melke#0001
Ezreal · ADC
8 / 9 / 9
60.7% KP
49,940
38.1% share
16,817g
264 CS · 7.6/m
Mr Black#Jack
Nami · Support
0 / 9 / 18
64.3% KP
12,120
9.2% share
9,521g
31 CS · 0.9/m
Red side
VictoryLazzaro#NA1
Quinn · Top
10 / 5 / 11
53.8% KP
36,321
23.8% share
15,976g
195 CS · 5.6/m
Veiga1#BR2
Nidalee · Jungle
11 / 2 / 8
48.7% KP
32,458
21.2% share
16,798g
261 CS · 7.5/m
Reveall#7469
Yone · Mid
6 / 10 / 6
30.8% KP
31,581
20.7% share
14,837g
265 CS · 7.6/m
SirZepre#NA1
Miss Fortune · ADC
9 / 5 / 13
56.4% KP
36,428
23.8% share
20,076g
313 CS · 9/m
needyhenry#rosé
Seraphine · Support
3 / 6 / 19
56.4% KP
16,001
10.5% share
11,325g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
