Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 29 days ago
1 / 9 / 2
K / D / A
37.5%
Kill participation
520.3
Damage / min
7,304g
328.5 gold / min
15
8 placed · 1 cleared
148
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT0mio#NA1
Aatrox · Top
2 / 5 / 2
50% KP
12,302
31.4% share
8,495g
161 CS · 7.2/m
NiuNaii#Milk
Rengar · Jungle
3 / 5 / 2
62.5% KP
5,970
15.2% share
9,179g
161 CS · 7.2/m
MarzzOw#NA1
Caitlyn · Mid
1 / 8 / 1
25% KP
4,978
12.7% share
8,278g
182 CS · 8.2/m
SirZepre#NA1
Galio · ADC
1 / 9 / 2
37.5% KP
11,569
29.5% share
7,304g
148 CS · 6.7/m
Coach Limonite#BOOKS
Leona · Support
1 / 9 / 3
50% KP
4,370
11.2% share
5,653g
23 CS · 1/m
Red side
Victorymuji#milk
Ahri · Top
3 / 4 / 7
27.8% KP
13,361
15.2% share
8,294g
135 CS · 6.1/m
patience#Nice
Graves · Jungle
10 / 1 / 11
58.3% KP
18,590
21.1% share
14,001g
241 CS · 10.8/m
For the King#Rise
Lux · Mid
14 / 1 / 11
69.4% KP
27,733
31.5% share
13,293g
181 CS · 8.1/m
Tempest#happy
Locke · ADC
8 / 1 / 8
44.4% KP
17,974
20.4% share
11,395g
162 CS · 7.3/m
REDEMPTION#lmao
Shen · Support
1 / 1 / 28
80.6% KP
10,447
11.9% share
7,920g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
