Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 29 days ago
3 / 14 / 5
K / D / A
44.4%
Kill participation
764.3
Damage / min
9,686g
359.6 gold / min
13
9 placed · 1 cleared
207
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory9912449341018747#143
Sylas · Top
8 / 3 / 14
61.1% KP
27,740
29.3% share
12,166g
171 CS · 6.3/m
Bad Apple#2nd
Bel'Veth · Jungle
7 / 0 / 8
41.7% KP
16,839
17.8% share
14,454g
269 CS · 10/m
Tempest#happy
Locke · Mid
14 / 4 / 2
44.4% KP
27,583
29.1% share
13,760g
187 CS · 6.9/m
이초홍#SUB
Yunara · ADC
4 / 3 / 3
19.4% KP
13,798
14.6% share
13,058g
234 CS · 8.7/m
kurfyou#NA2
Blitzcrank · Support
3 / 8 / 15
50% KP
8,836
9.3% share
8,563g
16 CS · 0.6/m
Red side
DefeatSirZepre#NA1
Renekton · Top
3 / 14 / 5
44.4% KP
20,586
22.3% share
9,686g
207 CS · 7.7/m
patience#Nice
Kindred · Jungle
2 / 6 / 4
33.3% KP
10,654
11.5% share
9,600g
150 CS · 5.6/m
Tomo#0999
Syndra · Mid
5 / 9 / 4
50% KP
23,549
25.5% share
11,497g
220 CS · 8.2/m
Starry#holy
Zyra · ADC
7 / 5 / 4
61.1% KP
27,594
29.9% share
12,313g
220 CS · 8.2/m
Pingky#NA1
Nami · Support
1 / 2 / 12
72.2% KP
9,909
10.7% share
8,237g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
