Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 25 days ago
3 / 3 / 7
K / D / A
71.4%
Kill participation
1,169.3
Damage / min
12,885g
518.5 gold / min
26
7 placed · 11 cleared
256
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshihai#012
Ambessa · Top
0 / 4 / 4
28.6% KP
24,999
27.6% share
7,901g
178 CS · 7.2/m
Omi#Brooo
Viego · Jungle
6 / 6 / 1
50% KP
9,545
10.5% share
10,679g
123 CS · 4.9/m
ttv tewbone#sub
Veigar · Mid
3 / 7 / 1
28.6% KP
19,832
21.9% share
9,010g
181 CS · 7.3/m
SirZepre#NA1
Corki · ADC
3 / 3 / 7
71.4% KP
29,057
32.1% share
12,885g
256 CS · 10.3/m
tignnou#NA1
Poppy · Support
2 / 10 / 6
57.1% KP
7,072
7.8% share
7,266g
29 CS · 1.2/m
Red side
VictoryCaptBear#NA1
Kled · Top
8 / 3 / 6
46.7% KP
31,949
33.2% share
16,028g
254 CS · 10.2/m
deathwalker222#NA1
Lee Sin · Jungle
6 / 3 / 9
50% KP
10,175
10.6% share
11,446g
188 CS · 7.6/m
Petricite#Locke
Sylas · Mid
5 / 1 / 5
33.3% KP
17,185
17.9% share
9,762g
187 CS · 7.5/m
Aliplane#F15YO
Kai'Sa · ADC
9 / 2 / 8
56.7% KP
29,516
30.7% share
15,034g
236 CS · 9.5/m
mute all#9606
Pyke · Support
2 / 5 / 11
43.3% KP
7,360
7.7% share
6,925g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
