Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 24 days ago
2 / 4 / 2
K / D / A
30.8%
Kill participation
572.6
Damage / min
13,649g
480 gold / min
25
10 placed · 4 cleared
285
10 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv xnaiiy#cutie
Garen · Top
4 / 5 / 2
23.1% KP
11,763
12% share
12,125g
244 CS · 8.6/m
Shimmer#NA1
Jayce · Jungle
7 / 2 / 11
69.2% KP
26,195
26.7% share
14,188g
208 CS · 7.3/m
PhyMini#NA1
Syndra · Mid
4 / 4 / 6
38.5% KP
19,207
19.6% share
11,573g
238 CS · 8.4/m
Veniferous#1347
Kog'Maw · ADC
9 / 1 / 7
61.5% KP
33,145
33.8% share
16,856g
289 CS · 10.2/m
Frosthook#NA2
Lulu · Support
2 / 1 / 15
65.4% KP
7,786
7.9% share
8,706g
24 CS · 0.8/m
Red side
Defeatcooolddd#JOHN6
Fiora · Top
6 / 6 / 1
53.8% KP
22,780
34.8% share
12,210g
242 CS · 8.5/m
困困猫#0406
Fiddlesticks · Jungle
1 / 4 / 5
46.2% KP
7,779
11.9% share
9,874g
200 CS · 7/m
Victør#Lugia
Rumble · Mid
3 / 5 / 1
30.8% KP
13,793
21.1% share
9,502g
196 CS · 6.9/m
SirZepre#NA1
Sivir · ADC
2 / 4 / 2
30.8% KP
16,282
24.9% share
13,649g
285 CS · 10/m
Mercurial#NA1
Braum · Support
1 / 7 / 3
30.8% KP
4,820
7.4% share
6,722g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
